Narwhaller

"One should either be a work of art, or wear a work of art."
- Oscar Wilde from Phrases & Philosophies for the Use of the Young

Gameplay Instructions:

  • For Keyboard: Both arrow keys and wasd movement is supported. 
  • For Touchscreen: swipe up, down, left, or right. 
  • Try to reach all 5 classrooms (goal points marked by being doorways) without running into the other students rooming.
  • Gnarls (the player character) cannot move through tables or stools nor move them out of the way.
  • The counting down timer is the indication for how much the player will bank into their score once they enter a goal, there's no penalty for letting the timer hit 0 other than a successful run being worth no points.
  • Taking damage subtracts 10 seconds from the timer. 
  • Collision is not very lenient, sprites are 16 by 16 px, and hit boxes are 12 by 12px.

Visual reading response to Susan Sontag's Notes on Camp (1964):

  • A very serious attempt at creating a video game, using the classic Frogger arcade game as the inspiration to recreate and work off of (see the typical exercise to learn a coding language or in this case a game engine being to try recreating a classic video game such as pong, snake, or in my case frogger) .
  • Created using Godot, and it's internal GDScript for scripting language.
  • 100% probably not coded well nor optimally at all, in the words of the wise: "I'm going to become a shitty game dev in two weeks." 
  • Themed around The New School as the player character is Gnarls, the school mascot. 
  • Fun-fact: there's 11 different sprites for the students walking back and forth which gets randomly assigned at the start of the game.
  • All the audio elements were hand-made. Inspiration for the music was Retro Zone from Frogger: He's Back (1997).
  • The pixel fonts are from two different Legend of Zelda games for gameboy: The Oracle games ( Oracle of Ages and Oracle of Seasons), as well as Link's Awakening. Downloaded from here: Zelda Font.
Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorCC
GenreAction
Made withGodot
Tags2D, Arcade, chiptune, Godot, No AI, Pixel Art, Retro, Short, Singleplayer
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Development log

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